A normal mapped brick texture being lit by a point source
https://furry.engineer/system/media_attachments/files/113/076/707/501/180/251/original/734445644c30a0ec.png
Digging through old files again - found this ancient thing. It was an experiment with normal mapping using nothing but the pentium 3 instruction set (no hw acceleration). If I remember I got around 400fps with 2 moving light sources
Low res pixellated games are back in these days. I could easily cobble something together with this stuff. Why dont I?
- Because it would be another casualty in my list of unfinished projects
- What would it even be about? My creative juices dried up a long time ago.
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