john_harrison--day_of_the_dead--main_title.mp3
Notices where this attachment appears
-
Embed this notice
@jesu @kasdeya @kitsunecafe @lispi314 Well, I haven't seen a lot of Jarmusch but I think he should steal from somewhere better if that's his strategy because I didn't like much of what I did see. Tarantino has made a career of "homage" and his films are insufferable; everything but Reservoir Dogs is nearly impossible to watch without wanting to personally assault him.
I can't see OP either, because tech.lgbt hates FSE apparently, or they have signed fetches on and I'm not doing that for now.
I don't know about games dying but I read whatsisface's bit about the indiepocalypse and he was dead-on: there are too many indie games for anyone to even get a feel for what's going on, and most of them will not ever take off unless they get some glowing press. There's a lot of spam and not a lot of art. I think most of it's untenable; I don't expect the big studios to stay around in their current forms. Some of them can, but Walt Disney dies and then Disney becomes a corpse-humping cult, and I think the industry isn't set up to produce more Shigeru Miyamotos or Hideo Kojimas, there's not going to be another Itoi. It's not produced another Gunpei Yokoi. There weren't a bunch of VPs of Whatever breathing down the game devs' necks, there wasn't a committee. Once it has money, a company trends conservative: they want to hold onto their market share instead of starting from scratch and this bleeds down to every level, so individual initiative goes from "invaluable" to "unsafe".
john_harrison--day_of_the_dead--main_title.mp3