A sample puzzle in the witness. purple panels containing white and black tetraminos
https://social-coop-media.ams3.cdn.digitaloceanspaces.com/media_attachments/files/113/150/358/843/911/014/original/5604fc5223daf664.png
I completed the game today, but it was actually my second attempt. The first time through, I bounced off. I felt I was grappling and failing to understand the puzzles.
It took a second play through to understand the patterns of the game.
Tutorialization is very deliberate. The player is presented with a series of puzzles around a rule. The player must, through the binary feedback of pass/fail - determine the rule reflected in the around the particular shapes of the puzzle. #gamedesign
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