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    playit (playit@fediverse.dotslashplay.it)'s status on Tuesday, 17-Oct-2023 02:13:34 JST playit playit
    We reached 42 commits on the staging branch for the incoming ./play.it 2.27.0 feature release, this means it is time for a first release candidate: https://forge.dotslashplay.it/play.it/scripts/-/merge_requests/1782

    Here is a copy of the changelog:

    ### Deprecation notices

    * Support for the following deprecated functions is dropped:
    - context_specific_value
    - icons_linking_postinst
    - organize_data
    - use_archive_specific_value
    * Support for the following message functions is dropped, see "New wrapper for messages display" for more details:
    - print_warning
    - print_error
    * archive_get_type is deprecated, archive_type should be used instead. See "Changes related to archives" for more details.
    * The legacy global variables ARCHIVE and PKG should no longer be used. See "Improvements of the context system" for more details.
    * The functions context_archive and context_package are deprecated. See "Improvements of the context system" for more details.
    * The variable APP_xxx_TYPE_VARIANT is no longer supported, GAME_ENGINE should be used instead. It can usually be omitted, like with APP_xxx_TYPE_VARIANT.

    ### New wrapper for messages display

    * A new function is provided to display all messages: print_message. It expects a priority level as its first argument:
    - print_message 'error' $message replaces print_error ; printf $message
    - print_message 'warning' $message replaces print_warning ; printf $message
    - print_message 'info' $message replaces printf $message

    ### Changes related to archives

    * The presence of an optional archive can be checked using a dedicated function: archive_is_available
    * The type of an archive is retrieved using a new function: archive_type. Unlike the previous function (archive_get_type), this will not trigger an error if no type is set for the given archive.

    ### Improvements related to icons extraction

    * A new function is provided to get the full path to an icon file: icon_full_path
    * Most functions related to icons extraction now take an icon identifier instead of the path to an icon file.
    * Reliance on the global variable WRESTOOL_OPTIONS is dropped.

    ### Improvements of the context system

    * A new function is provided to set the current archive: set_current_archive
    * A new function is provided to set the current package: set_current_package
    * The functions used to get the current context have been renamed:
    - context_archive → current_archive
    - context_package → current_package

    ### Support for Visionaire engine

    * A game script can rely on Visionaire engine support by setting GAME_ENGINE='visionaire' or by setting a value to VISIONAIRE_NAME. Since the engine value falls back to visionaire when VISIONAIRE_NAME is set, GAME_ENGINE can usually be omitted.
    * Default values are set for multiple variables:
    - APPLICATIONS_LIST
    - APP_xxx_EXE
    - CONTENT_LIBS_BIN_PATH
    - CONTENT_LIBS_BIN_FILES
    - CONTENT_GAME_BIN_FILES
    - CONTENT_GAME_DATA_FILES
    - CONTENT_DOC_DATA_PATH
    - CONTENT_DOC_DATA_FILES
    - PACKAGES_LIST
    - PKG_DATA_ID
    - PKG_DATA_DESCRIPTION
    - PKG_BIN_DEPS
    - PKG_BIN_DEPENDENCIES_LIBRARIES
    * For native Linux games, the used of system SDL is forced.
    * For WINE games, SDL_VIDEODRIVER is prevented from taking the value wayland.

    ### Improvements specific to WINE games

    * A new compatibility link is added in the WINE user directory: Local Settings/Application Data → AppData/Local.
    In conversation Tuesday, 17-Oct-2023 02:13:34 JST from fediverse.dotslashplay.it permalink
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