Day 003 (1/3): For the past few months i've been working on my own game engine that fits my very specific needs: small, 2d games, mainly pixel art, low level language (odin & c), etc
The goal is to learn as much stuff as possible for the engine side, and be able to then make all my future games in a codebase i own myself (i don't plan on making it public).
I should be able to start working on that full time in the following weeks, so this is exciting 😉
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