#PinePhone's A64 Display Engine can render Framebuffers as Overlays ... Let's render a Square Overlay
https://lupyuen.github.io/articles/de?7#render-square-overlay
#PinePhone's A64 Display Engine can render Framebuffers as Overlays ... Let's render a Square Overlay
https://lupyuen.github.io/articles/de?7#render-square-overlay
#PinePhone's A64 Display Engine supports blending of 3 Framebuffers ... Let's render all 3 Framebuffers
https://lupyuen.github.io/articles/de?8#render-circle-overlay
Here's how we test #PinePhone's A64 Display Engine ... By booting Apache #NuttX RTOS on microSD
https://lupyuen.github.io/articles/de?9#test-pinephone-display-engine
"we systematically analyzed the security of
wireless communications between Smart TVs and their
Remote Controls, and based on this analysis proposed a
new attack, EVILSCREEN Attack, which exploits insecure
multi-channel remote control communication"
Let's mod #Blockly and add Custom Blocks ... For #ZigLang and #NuttX Sensors
Every #NuttX Sensor will have its own #Blockly Custom Block ... Let's make one for Bosch BME280 Sensor
Our #Blockly Custom Blocks will make it really easy to read #NuttX Sensors and transmit to #LoRaWAN
https://github.com/lupyuen3/blockly-zig-nuttx#test-custom-extension
We build our Custom Block with #Blockly Developer Tools
https://github.com/lupyuen3/blockly-zig-nuttx#create-custom-block
Exporting our #NuttX Sensor Block from #Blockly Developer Tools
https://github.com/lupyuen3/blockly-zig-nuttx#export-custom-block
Loading our #NuttX Sensor Block into #Blockly
https://github.com/lupyuen3/blockly-zig-nuttx#load-custom-block
How we generate #ZigLang code for our #NuttX Sensor in #Blockly
https://github.com/lupyuen3/blockly-zig-nuttx#code-generator-for-custom-block
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