1. I see a control (chevron in this case) 2. I start moving my mouse towards it, planning to use 3. I finally reach it. It was hard, because it is small
So why, at the moment when I finally there, would you replace it with an entirely different one? What do you think I was moving towards? How am I supposed to know?
I can finally articulate why I don’t like subscribe forms in the middle of an article: they invade the content space.
Yes, modern web is full of advertisements, self-promotion, branding, regulatory banners and other “product techniques”. Such is life. Most of them occupy their own space. Banners are on ... 1/2
The fact the I plugged in a physical cable in my physical computer physically is a pretty good indicator that I kinda want to, no? Also that I’ve been using this device for about ten years?
There are many ways to illustrate that things belong together or are related to each other. They are commonly known as “gestalt principles” (top)
What happens when you ignore them all? You get a UI that is absolutely undecipherable (bottom). Just one hot mess of everything with no indication what applies to what.
... are invisible. You see an email that you already know what to do with, but you don’t see the button to do it! First, you have to hover, then locate where the button appears, and only then move again to click it. So it doesn’t help as much as you’d think.
Is it worth the visual noise and flickering that it produces? For me—no.
Another problem with hover states: buttons are invisible until you hover over them. People can’t click on buttons they can’t see!
For example, here, they put most-used actions directly over each email. Presumably that should help you sort your mail faster, processing some letters without even opening them.
You know what? I’ve had enough. Interactions on hover are fucked up. Being afraid to move my mouse is fucked up. Blocking content with stuff nobody asked for is fucked up. LET ME MOVE MY MOUSE WITHOUT FEAR!
I bought a teapot. It’s not a function of a teapot to show time. This one does, though—it has a computer.
It also completely misunderstands how analog clocks work. In a normal clock, the hour hand moves continuously: it starts at the current hour mark, sits halfway between marks at :30, and nearly ... 1/2
- A square with the arrow pointing to the top right - A square with the arrow pointing to the top right - A square with the arrow pointing to the top right - Copilot
Just saw a video that put Apple Music and Winamp next to each other, and it made me realize why Winamp feels so much simpler and approachable than modern UIs.
Its UI doesn’t change.
You click something, and... the UI stays the same. The song starts playing, but not a single pixel moves. There’s no relayout, nothing shrinks, nothing scrolls, nothing animates. It’s stable. It feels predictable. Safe.
Compare that to Apple Music. They played one song and went through three ... 1/3