{"text":"is the void in the past? is it in the future? yes. i came from it and i shall return to it, having seen all i can see but none the wiser.can revealing be done efficiently? all it takes is to meet the uncomfortable. this challenge can never be efficient, hence the struggle.for images of the void, close your eyes or imagine a fully connected graph as its number of vertices increases. think of the void star. the rim of a mandelbrot. there are eight billion images of the void.","truncated":false,"created_at":"Sun Jun 29 17:38:42 +0900 2025","in_reply_to_status_id":"10349538","uri":"https:\/\/mastodon.gamedev.place\/users\/lritter\/statuses\/114765363873166426","source":"ActivityPub","source_link":null,"id":10349540,"in_reply_to_user_id":11596,"in_reply_to_screen_name":"lritter","geo":null,"user":{"id":11596,"name":"LR","screen_name":"lritter","location":null,"description":"Account of Leonard Ritter (he\/him, they\/them). Arts, Maths, Metaprogramming &amp; Nonsense; Game Developer at @duangle. paniq in the demoscene. Maintaining Tukan, nudl, Scopes &amp; gently going NOWHERE.Language: en, some de.Shitposts can be filtered using #s0up (formerly #score_0_up)Migrated from @paniqMy avatar is the logo of the library I&#39;m working on, a stylized toucan with a four-colored beak.\u2728SPARKLES MEAN SPARKLES\u2728\ud83c\udf44:vulkan:\ud83c\udff3\ufe0f\ud83c\udff3\ufe0f\u200d\ud83c\udf08\ud83c\udff3\ufe0f\u200d\u26a7\ufe0f\ud83c\udff4\u200d\u2620\ufe0f\ud83c\udde9\ud83c\uddea\ud83c\uddfa\ud83c\uddf8","profile_image_url":"https:\/\/gnusocial.jp\/avatar\/11596-48-20220929134937.webp","profile_image_url_https":"https:\/\/gnusocial.jp\/avatar\/11596-48-20220929134937.webp","profile_image_url_profile_size":"https:\/\/gnusocial.jp\/avatar\/11596-96-20220929134937.webp","profile_image_url_original":"https:\/\/gnusocial.jp\/avatar\/11596-original-tmp20220929134830.webp","groups_count":0,"linkcolor":false,"backgroundcolor":false,"url":null,"protected":false,"followers_count":0,"friends_count":0,"created_at":"Thu Sep 29 22:48:29 +0900 2022","utc_offset":"0","time_zone":"UTC","statuses_count":184,"following":false,"statusnet_blocking":false,"notifications":false,"statusnet_profile_url":"https:\/\/mastodon.gamedev.place\/@lritter","cover_photo":false,"background_image":false,"profile_link_color":false,"profile_background_color":false,"profile_banner_url":false,"is_local":false,"is_silenced":false,"rights":{"delete_user":false,"delete_others_notice":false,"silence":false,"sandbox":false},"is_sandboxed":false,"favourites_count":0},"statusnet_html":"<p>is the void in the past? is it in the future? yes. i came from it and i shall return to it, having seen all i can see but none the wiser.<\/p><p>can revealing be done efficiently? all it takes is to meet the uncomfortable. this challenge can never be efficient, hence the struggle.<\/p><p>for images of the void, close your eyes or imagine a fully connected graph as its number of vertices increases. think of the void star. the rim of a mandelbrot. there are eight billion images of the void.<\/p>","statusnet_conversation_id":5274633,"statusnet_in_groups":false,"external_url":"https:\/\/gnusocial.jp\/notice\/10349540","in_reply_to_profileurl":"https:\/\/mastodon.gamedev.place\/@lritter","in_reply_to_ostatus_uri":"https:\/\/mastodon.gamedev.place\/users\/lritter","attentions":[],"fave_num":0,"repeat_num":0,"is_post_verb":true,"is_local":false,"favorited":false,"repeated":false}